Module 1: Creating Simple Maps with OpenLayers
- Creating a working environment
- Structure of OpenLayers
- Building the layout
- Creating the appeal
- Writing the code
- Using the API documentation
- Understanding type definitions
- Debugging the code
Module 2: Applying Custom Styles
- Customizing the default appearance
- Identifying the classes
- Styling the controls
- Customizing the attribution control
- Creating a custom zoom control with CSS
- Styling vector layers
- Customizing the appearance with JavaScript
- Changing the overview map and the scale bar
- Truncating the coordinate control
- Changing the attribution
- Creating a WebGIS client layout
- Building the HTML
- Styling the layout
- Writing the code
Module 3: Working with Layers
- Using a proxy
- Resources to use
- Basic considerations
- Building a layer tree
- Styling the layer tree
- Creating a layer tree constructor
- Adding layers dynamically
- Creating the interface
- Extending the constructor
- Fetching the WMS metadata
- Adding WMS layers
- Adding WFS layers
- WFS considerations
- Adding vector layers with the File API
- Creating the interface
- Building the method
- Adding vector layers with a library
- Removing layers dynamically
- Extending a constructor
- Changing layer attributes
- Styling active layers
- Extending the method
- Changing the layer order with the Drag and Drop API
- Clearing the message bar
Module 4: Using Vector Data
- Accessing attributes
- Writing the code
- Setting attributes
- Styling the form
- Writing the code
- Validating attributes
- Adjusting the styles
- Building headers
- Writing the code
- Creating thematic layers
- Extending the layer tree
- Creating choropleth maps
- Creating categorized maps
- Saving vector data
- Saving in arbitrary formats
- Saving with WFS-T
- Modifying the geometry
Module 5: Creating Responsive Applications with
- Interactions and Controls
- Building the toolbar
- Mapping interactions to controls
- Creating the control
- Adding and removing the control
- Adding a selection control
- Building a set of feature selection controls
- Styling the cont
- Creating
- Adding new vector layers
- Creating the HTML and the CSS
- Extending the layer tree
- Building a set of drawing tools
- Writing the method
- Modifying and snapping to features
- Extending the method
- Creating new interactions
- Understanding ol.interaction.Pointer
- Removing features
- Dragging features
- Extending the method
- Building a measuring control
- Creating the interaction
- Doing geodesic measurements
- Calculating lengths even more precisely
Module 6: Controlling the Map – View and Projection
- Customizing a view
- Constraining a view
- Creating a navigation history
- Working with extents
- Creating a zoom control
- Extending the toolbar
- Rotating a view
- Changing the map's projection
- Creating custom animations
- Building the control
- Creating animations
Module 7: Mastering Renderers
- Creating a WebGL map
- Drawing lines and polygons with WebGL
- Blending layers
- Clipping layers
- Exporting a map
- Creating a raster calculator
- Raster
- Operating with pixels
- Creating a convolution matrix
- How convolution works
- Converting an image to 8-bit
- Implementing the Sobel filter
- Normalizing an image
- inalizing a control
- Clipping a layer with WebGL
- Writing programs
- Creating a clipping mask
Module 8: OpenLayers 3 for Mobile
- Responsive styling with CSS
- Writing the style sheet
- Constructing the map
- Generating geocaches
- Adding device-dependent controls
- Adding controls for touch devices
- Adding controls for desktop computers
- Vectorizing the mobile version
- Making the mobile application interactive